Course: Conditional Design
Overseen by Bei Hu
Scope: Game Design, Conditional Logic, Coding
Program Used: p5.js
Pinch & Spell includes 5 levels, with the number of letters increasing with each one. The words are pulled from a word bank, allowing the user to get different words each time they play. To aid the user, different hints will appear as time goes on.
Be sure to allow camera permission
To achieve a fun atmosphere suitable for young kids, I chose a rounded bubble typeface and a warm but bright color palette.
Key Moments
Here are the key elements of the game:
Starting Screen of the Game
Ending Screen
Hint: Next Letter Shake
Hint: Text to Sound
Contact Me!
LinkedIn: www.linkedin.com/in/sophie-yuen-yin-leong-5f2t6s